subquest

noun

subquest

noun

US /ˈsʌbˌkwɛst/

Etymology From sub- + quest.

1

Video games A secondary quest that forms part of a larger quest.

  • If each of five paths through the game has an entirely independent set of locations, monsters, spells, characters, subquests, and game objectives, the designer is essentially faced with creating five wholly different games.2001, Neal Hallford, Jana Hallford, Swords and circuitry: a designer's guide to computer role playing games, page 195:
  • This is an example of a subquest that must be completed before the main one can be finished. Or the subquest could be finding a key that unlocks the room holding the princess since the room has been magically sealed against all entry without the key.2009, Jim Perry, RPG programming using XNA game studio 3.0, page 232:
1 more example
  • The quest is broken down into a number of episodes that progress in a linear sequence, each with its own subquest and major challenge at the end.2010, Ernest Adams, Fundamentals of game design, page 458:

Entry derived from the Wiktionary, under licence CC BY-SA 4.0 — list of authors.